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Author Topic: New de_cpl_strike  (Read 726 times)
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Duracell
o_O
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Posts: 467


#inlo


« on: July 23, 2007, 10:28:07 PM »

Oh Mang!!!!!!!!!


no more crappy rc_4 bitches.

http://www.caleague.com/?page=files


aLso you guys should grab the new zblock ver. 3.22

http://zblock.cs-resourced.net/

And I mean while we're doing this, de_inferno_pro for all you kids who love (or don't love) CEVO.

http://www.cevo.com/index.php?page=downloads&func=css
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FURY-
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Posts: 42



« Reply #1 on: July 23, 2007, 11:07:49 PM »

For the zBlock, where exactly do you place the file?
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Jakestaby
Guest
« Reply #2 on: July 23, 2007, 11:10:37 PM »

\cstrike\addons folder on the server
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logicaL!
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Posts: 1059

I pwn with logic!


« Reply #3 on: July 24, 2007, 09:14:43 AM »

What exactly did they fix in this?
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Duracell
o_O
Sr. Member
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Posts: 467


#inlo


« Reply #4 on: July 24, 2007, 05:44:31 PM »

- Fixed some compatibility issues
- Now blocks abuse of specularity glitches
- Now blocks abuse of bump mapping glitches


What this basically means is that it stops the dxlevel - specular/bumpmap combos that are considered "illegal" and allows the ones that are ok.
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Duracell
o_O
Sr. Member
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Posts: 467


#inlo


« Reply #5 on: July 24, 2007, 05:51:09 PM »

Oh and for de_cpl_strike, its no longer rc3 or rc4, its de_cpl_strike, the final release made by the cpl/cal folks. Its basically RC4 without the seeing through the box glitches that were really fun to do on your pub  Evil        That and they added a bunch of cpl logos.
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Labyrinthine
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Posts: 5814


Abuya?!?


« Reply #6 on: July 24, 2007, 06:10:35 PM »

That and they added a bunch of cpl logos.

Figures. Just what we needed, another "CPL" callsign in a map.
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Duracell
o_O
Sr. Member
****
Posts: 467


#inlo


« Reply #7 on: July 24, 2007, 08:15:01 PM »

lol, exactly, especially for a "League" (cpl) that doesn't even hold events for the game :/

<3 CEVO!!!
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Vapor64x
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Posts: 210


« Reply #8 on: July 25, 2007, 03:22:24 PM »

i for one like cpl logos. i mean come on, the f***ing kitty on mill? awesomeness.
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logicaL!
Hero Member
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Posts: 1059

I pwn with logic!


« Reply #9 on: July 25, 2007, 04:23:47 PM »

i for one like cpl logos. i mean come on, the f***ing kitty on mill? awesomeness.
Vapor that wasn't CAL that was DNvCross's own work (thus why it scrolls around with the strafeRight logo as well)
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Vapor64x
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Posts: 210


« Reply #10 on: July 25, 2007, 10:06:39 PM »

i for one like cpl logos. i mean come on, the f***ing kitty on mill? awesomeness.
Vapor that wasn't CAL that was DNvCross's own work (thus why it scrolls around with the strafeRight logo as well)

what?
...
sure.
...
i just like kitty man, give me a break
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logicaL!
Hero Member
*****
Posts: 1059

I pwn with logic!


« Reply #11 on: July 26, 2007, 09:17:49 AM »

i for one like cpl logos. i mean come on, the f***ing kitty on mill? awesomeness.
Vapor that wasn't CAL that was DNvCross's own work (thus why it scrolls around with the strafeRight logo as well)

what?
...
sure.
...
i just like kitty man, give me a break
Lol sorry, I only played a CAL season with strafeRight Tongue
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alphadecka
Guest
« Reply #12 on: July 26, 2007, 11:03:50 AM »

the kitty makes me happy as well. However i do no like the easter egg on that damn map. i am sick of it.
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Vapor64x
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Posts: 210


« Reply #13 on: August 02, 2007, 01:58:11 AM »

the kitty makes me happy as well. However i do no like the easter egg on that damn map. i am sick of it.

i fscking LOVE the easter egg.
someone did it in a scrim tonight- and i scared the whole damn lan center with my booming laugh.

- Fixed some compatibility issues
- Now blocks abuse of specularity glitches
- Now blocks abuse of bump mapping glitches


What this basically means is that it stops the dxlevel - specular/bumpmap combos that are considered "illegal" and allows the ones that are ok.

they zblocked the specular glitch i used to use when playing on train. :*( it made it easier to distinguish people from trains, but that was all. another fun one made shadows more obvious. no more Sad
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