Wow Laby, please read my posts carefully. I might pack too many details into one area for speed reading. Because it already address the logistical issues of 6 hours worth of demos, and not everyone would get a chance. Also, I wasn't applying this idea to Zeb for I stopped reading on page 3. Last but most importantly, please answer this question:
True, but if cheating isn't improving his score any why should we care?
I read your post Jed.
In fact I believe I read all parts pertaining to the viewing of demos
It would be a bit hard to accomplish, I think primarily because of 12 hours worth of demos. Not that we would review them all, or that only one person would be doing it. But I think 6 hours is more realistic. Is that why you were saying it wasn't feasible?
and
If someone is banned for hacking and it's reported by the admin, they can be temporarily unbanned if contested. This trial period will last for 12 playing hours. During that trial they must record demos of all the time spent on our servers. Every 3 playing hours they must immediately upload all demos to the forums. They will then be judged by their peers and the admins, and justice will be handed out.
Maybe I should make myself a bit clearer:
I said
As for the bill itself. If you want to watch 6 hours of demos every time someone contests a ban, then I'm all for the bill. Otherwise, it's a good idea but a logistical nightmare.
Because I was trying to illustrate how ludicrous 6 hours of demos are. Regardless if you split them up between all the admins, no one wants to watch 6 hours of footage. Hence the reason that I said if
you wanted to watch them go ahead, I can't see anyone else wanting to.
Also, why would we have them record them if you advocate that we wouldn't even watch all of them?
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Moving right along.
True, but if cheating isn't improving his score any why should we care?
Principle. It gives the player an unfair advantage over others. It's why steroids are banned in most sports.
Even if the player isn't benefiting from the hacks (which I seriously doubt is possible) the potential to benefit from them is always there. If I can go faster than other players, aim without trying, see through walls, hear people beyond my normal means, etc, I have a distinct advantage over the players who don't.
Allowing hacks for players who don't benefit from them but banning them from those who do is a complete and total double standard. Also, determining which players
do benefit from hacks and those that
don't would be terribly difficult and ambiguous. If you are going to allow some players to hack, you should allow all players to hack. It's unfair otherwise.